Projection
mapping
Facades, sculptures, stage volumes. Surveying, warping, blending and show control from tech scout to final cue.
Studio
A design studio building light, volume and motion. 3D, projection mapping, motion design and mixed-media installations for stages, spaces and screens.
Facades, sculptures, stage volumes. Surveying, warping, blending and show control from tech scout to final cue.
Procedural geometry, simulation and engine-rendered worlds that respond to sound, sensors and audience.
Titles, identities in motion, product films and screen content built to survive very large formats.
Light, mirror, haze, print and physical build combined into rooms people walk through and remember.
42 shows
11 cities
1 void
We take a space, measure it, and fill it with light until it stops behaving like a space. Every project runs the same four blocks.
Site scan, LiDAR or photogrammetry, projector study, sightlines and power.
Narrative, storyboard, look frames and a sound-first timeline you can approve.
3D, simulation, real-time systems, physical fabrication and content passes.
On-site alignment, cueing, redundancy, operator training and run-of-show.